Sunday, November 3, 2013

Stop-Motion Character Animation


For my character animation I wanted to try something that I have been working on within 2D animation. I wanted to see if I could transfer my knowledge of working in 2D to working with a three-dimensional object. I used a drawing mannequin to use as my character. Having a metal pole supporting him in the air was optimal for doing a walk cycle. I went through my drawings for a mechanical walk and then began exploring and figuring out how to do that kind of a walk with my character. After some trail and error I figured out how to execute my plan and began to work. I used a digital camera to capture my images and then imported them into FlipBook to animate them.

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